Any student or fan of the Age of Fighting Sail, who might have been scared off by the technical instabilities of the original version of Age of Sail II, should definitely invest in Privateer's Bounty. This game system uniquely depicts one of the most beautiful and deadly combat environments of the Napoleonic, War of 1812, and American Revolutionary war. It is the definitive simulation and wargame depicting this unique and intriguing environment; the water and environmental features are breathtaking and the 3D sailing ship models are extremely intricate in detail and accuracy:
Review to WarGamer >>>
Age of Sail II: Privateer's Bounty is an excellent marriage of naval strategy, tactics, and history. For those interested in warring on the high seas, this game is a must-have. So, sharpen your cutlass, load the cannons, hoist the mizzenmast, and ready your boarding pikes -- the enemy fleet looms on the horizon.
Review to GameSpy.com >>>
Privateer's Bounty: Age of Sail II has a lot of strengths and is a vast improvement over its predecessor. The real-time naval tactics elicited in ship-to-ship and ship-to-shore combat are both subtle and enjoyable. Although this type of title is very hard to bring to fruition in a way that pleases a wide range of players, Akella is at the head of the pack in this regard. While there are little drawbacks in the execution of Privateer's Bounty, no single dimension is severely flawed. Adding pirate flair to historical simulation, this offering should be quite satisfying to anyone who wishes to vicariously experience the thrill of assault in the swirling, salty brine.
Review to Adrenaline Vault >>>
Privateer's Bounty: Age of Sail 2 is an interesting game and if you happen to like historical sea battles, it will sure take your attention. The large number of missions, the three campaigns, authentic ships and weapons and historical battles are bound to thrill any fan of naval RTS games.
Review to ActionTrip >>>
Privateer's Bounty is a strategy game that offers something for anyone interested in commanding a fleet--except perhaps fans of role-playing a pirate. Since Age of Sail II is so appealing in multiplayer, it makes sense for fans of the game to buy the latest version, especially since it features improvements that make for a markedly better game. For everyone else, thanks to this update, you can now go to the store and buy an excellent strategy game about the age of fighting sail that generally works right out of the box. It's definitely worth it.
Review to GameSpot >>>
"Yes of course, we have got both forts and cities. Besides, some settlements will be very peculiar. We have got a mission on an island where settlers have built a fort with two crushed frigates that were set and mounted at the seashore. Accordingly, there would be cannons taken from both ships.
Interview to The Daily Telefrag >>>
Please, tell in a few words about the basic concept of AOS2: The Privateer. Why did you make your mind to create it and for how long have you been working at it? What is its basis and originality? As far as we know, AOS2: The Privateer takes the player into a fantasy in the manner of Red Alert, where vessels together with first sub-marines reign. Could you shed light with some details on the structure of this world? What are the rules and laws?
Interview to Freelancer >>>