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World War II: Panzer Claws |
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Moscow - April 3 of 2002. Akella announces about signing a publishing agreement with Zuxxez Entertainment AG for localization and publishing the game World War II: Panzer Claws in Russia, CIS, and Baltic Countries.
World War II: Panzer Claws is a game, which lets you fight, armored and motorized units in true-to-life World War II battlefields. The historical period in which the action takes place is the years 1941 - 1944. All missions are carried out in the European theater. The Player participates in a series of campaigns, beginnings with the German invasion of the USSR, through to the decisive battles on the Eastern Front, D-Day and the operations in France and Italy, to the last, great German offensive in the Ardennes.
So far no product has been able to offer such advanced possibilities as ours. WORLD WAR II contains all advantages of a modern engine and fulfills the expectations of a wide range of players. As a classic representative of RTS (Real Time Strategy), it offers terrain in the form of a three-dimensional, map made scale. Its appearance changes depending on the rhythm of day and night as well as changing weather conditions, which additionally has an effect on the behavior of units. At night their fighting value is lowered and the range of sight is diminished. Speed is smaller during rain (except roads). All terrain objects, vehicles and buildings are entirely three-dimensional. Campaigns and single missions take place in various seasons of the year, which is reflected in varied appearance of the terrain. The editor, advanced and extremely easy to use, makes it possible to create your own maps and battles. An intuitive and clear interface, realistic graphics, splendid sound effects and, of course, a complex multiplayer complete the whole picture.
Features: - Full 3D game environment
- Displays resolutions for 640x480 up to 2048x1536 in 65,536 colors and in true-color
- Real-time shadow casting
- Advanced multi-explosion system
- Shimmering sun reflects on the water
- Over 30 minutes of scaleable in-game videos
- Animated cursors improve game "look and feel"
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