;-)  
 Age of Sail II 
 Pirates of 
the Caribbean
 
 Privateer's
Bounty
 
 Sea Dogs 
 Alice's Space
Adventure
 
 Axle Rage 
 Captain Blood 
 Swashbucklers 
 PT Boats 
  Metalheart: RR 
  Sabotain 

Knight Shift

Moscow - April 9 of 2002. Akella announces about signing a publishing agreement with Zuxxez Entertainment AG for localization and publishing the game Knight Shift in Russia, CIS, and Baltic Countries.

Similar to the first part, the game is based in the old Slavic world, enriched with many fantasy elements. In the rich and colorful environment of the game the player may encounter magic wielding wizards, witches, flying on their broomsticks, brave warriors from bard's tales, and many, fabulous creatures, from gnomes and giants to banshees and dragons. KnightShift is a combination of RTS with RPG. Having experience in combining these genres, we preserved in KnightShift the best and proven solutions.

KnightShift is intended for players of all ages. Thanks to the attractive appearance and universal story, it may be a nice pastime both for children and their parents. KnightShift tells about the adventures of young Prince Mirko - this is the character represented by the player in the game. His appearance and behavior allow the player to quickly identify with him. During the game, both Mirko and other heroes gain experience and new equipment, which directly influences their skill level and combat parameters. Thanks to this, the relationship between the player and his characters becomes stronger with each mission. Such a strong relationship between the player and his hero is one of the basic RPG features, unparalleled in RTS games...

Features:

  • A thrilling story with outstanding characters
  • Over 20 various and exciting missions in three campaigns
  • Unique offensive and defensive spells
  • An easy to learn intuitive user interface
  • More then 20 characters
  • Fully three-dimensional terrain
  • Spectacularly sound effects
  • Multi player battles over TCP / IP

Knight Shift is scheduled for release in 4th quarter of 2002.


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